SonED2 - Standard Level Project Format


This type of project allows for editing Tiles/Blocks/Chunks, Level Layout, and Object Layout for standard gameplay levels. The format varies slightly at several points depending on the type of data being referenced, so it is important to pay attention to how the fields are used under different circumstances. For complete and functional example usage, please see the Project Files within the included ROMulan packages.

Regardless of their exact contents, the following sections are always used in every Standard Level Project File, in this order:

  • [Project Type, Level ID, and Object Def references]
  • [Tiles]
  • [Blocks]
  • [Metatiles/Chunks]
  • [Level Layout]
  • [Object Layout]
  • [Rings Layout]
  • ["Misc" Layout]
  • [Player Start Positions]
  • [Palettes]
  • [Collision Maps]
  • [Collision Indexes]
  • [Game Name]


    [Project Type, Level ID, and Object Def References]

    [8x8 Tiles]

    [Blocks]

    [Metatiles/Chunks]

    [Level Layout]

    [Object Layout]

    [Rings Layout]

    ["Misc" Layout]

    [Player Start Positions]

    [Palettes]

    [Collision Maps]

    [Collision Indexes]

    [Game Name]